FANDOM


House3D (Das et al. 2017)[1]

CHALET (Yan et al. 2018)[2]

SemEval-2014 corpus (Dukes, 2014)[3]

HuRIC corpus (Bastianelli et al. 2014)[4]

References Edit

  1. Das, A., Datta, S., Gkioxari, G., Lee, S., Parikh, D., & Batra, D. (2017). Embodied Question Answering. Retrieved from http://arxiv.org/abs/1711.11543
  2. Yan, C., Misra, D., Bennnett, A., Walsman, A., Bisk, Y., & Artzi, Y. (2018). CHALET: Cornell House Agent Learning Environment. Retrieved from http://arxiv.org/abs/1801.07357
  3. Dukes, K.: SemEval-2014 Task 6: Supervised Semantic Parsing of Robotic Spatial Commands. In: SemEval@ COLING. pp. 45–53 (2014)
  4. Bastianelli, E., Castellucci, G., Croce, D., Iocchi, L., Basili, R., Nardi, D.: HuRIC: a Human Robot Interaction Corpus. In: LREC. pp. 4519–4526 (2014)